Sciweavers

1641 search results - page 123 / 329
» The 3D visibility complex
Sort
View
CGI
1998
IEEE
15 years 2 months ago
Hierarchical Visibility Culling with Occlusion Trees
In the scope of rendering complex models with high depth complexity, it is of great importance to design outputsensitive algorithms, i.e., algorithms with the time complexity prop...
Jirí Bittner, Vlastimil Havran, Pavel Slav&...
ICAT
2007
IEEE
15 years 4 months ago
"Space Frames": Using space, color and animation in the visualization of complex graph systems
This study concerns the development of 3D interfaces that aid the navigation of large data structures through the usage of the HSV color space, and the ensuing “spatial frames...
Elif E. Ayiter, Selim Balcisoy, Murat Germen, Isma...
SI3D
2009
ACM
15 years 2 months ago
Screen space fluid rendering with curvature flow
We present an approach for rendering the surface of particle-based fluids that is simple to implement, has real-time performance with a configurable speed/quality trade-off, and...
Wladimir J. van der Laan, Simon Green, Miguel Sain...
ISWC
1999
IEEE
15 years 2 months ago
Combining Positional Information with Visual Media
By integrating visual media with positioning information obtained with our wearable computer, we create new opportunities for using visuals both in the field and at the workstatio...
Neill W. Campbell, Henk L. Muller, Cliff Randell
VISAPP
2007
14 years 11 months ago
Extraction of multi-modal object representations in a robot vision system
We introduce one module in a cognitive system that learns the shape of objects by active exploration. More specifically, we propose a feature tracking scheme that makes use of the...
Nicolas Pugeault, Emre Baseski, Dirk Kraft, Floren...