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» The 3D visibility complex
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VISUALIZATION
1997
IEEE
15 years 2 months ago
The VSBUFFER: visibility ordering of unstructured volume primitives by polygon drawing
Different techniques have been proposed for rendering volumetric scalar data sets. Usually these approaches are focusing on orthogonal cartesian grids, but in the last years resea...
Rüdiger Westermann, Thomas Ertl
CVPR
2006
IEEE
16 years 2 days ago
The Panum Proxy Algorithm for Dense Stereo Matching over a Volume of Interest
Stereo matching algorithms conventionally match over a range of disparities sufficient to encompass all visible 3D scene points. Human vision however does not do this. It works ov...
Ankur Agarwal, Andrew Blake
ICCV
2001
IEEE
15 years 12 months ago
Linear Multi View Reconstruction and Camera Recovery
This paper presents a linear algorithm for the simultaneous computation of 3D points and camera positions from multiple perspective views, based on having four points on a referen...
Carsten Rother, Stefan Carlsson
ICRA
2005
IEEE
249views Robotics» more  ICRA 2005»
15 years 3 months ago
Image-based Control of Mobile Robot with Central Catadioptric Cameras
— To close the loop between motion and vision, tracked visual features must remain in the camera field of view (visibility constraint). To overcome the visibility constraint, vi...
Hicham Hadj-Abdelkader, Youcef Mezouar, Nicolas An...
RT
2004
Springer
15 years 3 months ago
A Self-Shadow Algorithm for Dynamic Hair using Density Clustering
Self-shadowing is an important factor in the appearance of hair and fur. In this paper we present a new rendering algorithm to accurately compute shadowed hair at interactive rate...
Tom Mertens, Jan Kautz, Philippe Bekaert, Frank Va...