Using a radiosity method to estimate light inter-reflections within large scenes still remains a difficult task. The two main reasons are: (i) the computations entailed by the rad...
Daniel Meneveaux, Kadi Bouatouch, Gilles Subrenat,...
We present a method for procedurally modeling general complex 3D shapes. Our approach is targeted towards applications in digital entertainment and gaming and can automatically ge...
We present a novel method for procedurally modeling large complex shapes. Our approach is general-purpose and takes as input any 3D polyhedral model provided by a user. The algori...
— A view-dependent visibility estimation technique for tree models is proposed in this work. While most previous work focused on visibility estimation of large objects in archite...
We study the problem of computing the visibility graph defined by a set P of n points inside a polygon Q: two points p, q ∈ P are joined by an edge if the segment pq ⊂ Q. Ef...
Boaz Ben-Moshe, Olaf Hall-Holt, Matthew J. Katz, J...