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3DPVT
2004
IEEE
181views Visualization» more  3DPVT 2004»
15 years 2 months ago
Segmenting Correlation Stereo Range Images using Surface Elements
This paper describes methods for segmenting planar surfaces from noisy 3D data obtained from correlation stereo vision. We make use of local planar surface elements called patchle...
Don Murray, James J. Little
DSD
2004
IEEE
97views Hardware» more  DSD 2004»
15 years 2 months ago
Scene Management Models and Overlap Tests for Tile-Based Rendering
Tile-based rendering (also called chunk rendering or bucket rendering) is a promising technique for low-power, 3D graphics platforms. This technique decomposes a scene into smalle...
Iosif Antochi, Ben H. H. Juurlink, Stamatis Vassil...
SI3D
1995
ACM
15 years 2 months ago
I-COLLIDE: An Interactive and Exact Collision Detection System for Large-Scale Environments
: We present an exact and interactive collision detection system, I-COLLIDE, for large-scale environments. Such environments are characterized by the number of objects undergoing r...
Jonathan D. Cohen, Ming C. Lin, Dinesh Manocha, Ma...
CVPR
2010
IEEE
15 years 2 months ago
Bundled Depth-Map Merging for Multi-View Stereo
Depth-map merging is one typical technique category for multi-view stereo (MVS) reconstruction. To guarantee accuracy, existing algorithms usually require either sub-pixel level s...
Jianguo Li
AAAI
2010
15 years 6 days ago
Conformal Mapping by Computationally Efficient Methods
Dimensionality reduction is the process by which a set of data points in a higher dimensional space are mapped to a lower dimension while maintaining certain properties of these p...
Stefan Pintilie, Ali Ghodsi