Sciweavers

1641 search results - page 233 / 329
» The 3D visibility complex
Sort
View
CGF
2004
113views more  CGF 2004»
14 years 11 months ago
Coherent Hierarchical Culling: Hardware Occlusion Queries Made Useful
We present a simple but powerful algorithm for optimizing the usage of hardware occlusion queries in arbitrary complex scenes. Our method minimizes the number of issued queries an...
Jirí Bittner, Michael Wimmer, Harald Piring...
ROMAN
2007
IEEE
116views Robotics» more  ROMAN 2007»
15 years 5 months ago
Multi-Aspect Approach to Robotic Anticipation for Supporting Human's Multiple-Intelligence in Natural Scene
: A multi-aspect approach is applied to one-step anticipation for tightening human-robot interaction in naturally complex scene. Via symbolic massage exchange, human’s linguistic...
Kohji Kamejima
ROBOCUP
2004
Springer
111views Robotics» more  ROBOCUP 2004»
15 years 4 months ago
Realtime Object Recognition Using Decision Tree Learning
Abstract. An object recognition process in general is designed as a domain specific, highly specialized task. As the complexity of such a process tends to be rather inestimable, m...
Dirk Wilking, Thomas Röfer
68
Voted
RT
1997
Springer
15 years 3 months ago
Nailboards: A Rendering Primitive for Image Caching in Dynamic Scenes
Abstract. This paper proposes a simple augmentation to texture mapping hardware which produces the correct depth buffer content and hence correct visibility when replacing complex ...
Gernot Schaufler
CEC
2010
IEEE
15 years 4 days ago
Global search for occlusion minimisation in virtual camera control
Abstract-- This paper presents a fast and reliable globalsearch approach to the problem of virtual camera positioning when multiple objects that need to be within the reach of the ...
Paolo Burelli, Georgios N. Yannakakis