: In this paper, we discuss our challenge on how to give the creatures and ability to follow spatial restriction while keeping the complexity low enough to still allow for real-tim...
A passive wand tracked in 3D using computer vision techniques is explored as a new input mechanism for interacting with large displays. We demonstrate a variety of interaction tec...
This work aims at developing appropriate Mixed Interaction Systems (MIS) for navigating 3D environments in a science centre context. Due to the wide range and multi-disciplinary de...
Abstract We propose a robust methodology for 3D modelbased markerless tracking of textured objects in monocular image sequences. The technique is based on mutual information maximi...
Hand gestures are examples of fast and complex motions. Computers fail to track these in fast video, but sleight of hand fools humans as well: what happens too quickly we just can...