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ICIP
2003
IEEE
15 years 11 months ago
Anisotropic 3-D wavelet packet bases for video coding
Video coding algorithms based on 3-D wavelet transforms exist which have a competitive rate-distortion performance and are very fast because motion compensation is not needed. The...
Rade Kutil
ICCD
2004
IEEE
131views Hardware» more  ICCD 2004»
15 years 6 months ago
3D Processing Technology and Its Impact on iA32 Microprocessors
This short paper explores an implementation of a new technology called 3D die stacking and describes research activity at Intel. 3D die stacking is the bonding of two die either f...
Bryan Black, Donald Nelson, Clair Webb, Nick Samra
FGR
2008
IEEE
288views Biometrics» more  FGR 2008»
15 years 4 months ago
Face recognition with temporal invariance: A 3D aging model
The variation caused by aging has not received adequate attention compared with pose, lighting, and expression variations. Aging is a complex process that affects both the 3D shap...
Unsang Park, Yiying Tong, Anil K. Jain
EDUTAINMENT
2007
Springer
15 years 4 months ago
Interactive Composition of 3D Faces for Virtual Characters
As many 3D on-line games appear, there is an increased need for simple and efficient techniques to create many new faces. This paper presents a new algorithm to composite 3D faces ...
Haeyoung Lee, Sungyeol Lee
ISCAS
2002
IEEE
163views Hardware» more  ISCAS 2002»
15 years 2 months ago
A two-pass optimal motion-threading technique for 3D wavelet video coding
Motion-threading is a novel technique that can efficiently incorporate motion information into the 3D wavelet video coding. By utilizing shape adaptive wavelet transform along wit...
Lin Luo, Feng Wu, Shipeng Li, Zhenquan Zhuang, Ya-...