In our poster presentation at ISMAR’04 [11], we proposed the idea of an AR training solution including capture and 3D replays of subtle movements. The crucial part missing for r...
We present a new sketch-based modeling approach in which models are interactively designed by drawing their 2D silhouettes from different views. The core idea of our paper is to l...
This paper presents a new method for 3D cutting of geometrical space with application to airspace sectoring. This problem comes from the air traffic management but the proposed me...
We propose a novel exemplar based method to estimate 3D human poses from single images by using only the joint correspondences. Due to the inherent depth ambiguity, estimating 3D ...
Modeling 3D objects and scenes is an important part of computer graphics. One approach to modeling is projecting binary patterns onto the scene in order to obtain correspondences ...