Point hierarchies are suitable for creating framecoherent animations of 3D models in non-photorealistic styles such as stippling, painterly and other artistic rendering. In this p...
The 3D reconstruction of a face from a single frontal image is an ill-posed problem. This is further accentuated when the face image is captured under different poses and/or compl...
Abstract— This paper describes a work in progress on a multisensor system for 3D data acquisition. The system core structure is a 3D-range scan based on the well known active tri...
The navigation support provided by user interfaces of Virtual Environments (VEs) is often inadequate and tends to be overly complex, especially in the case of large-scale VEs. In ...
This paper details the CHESS system developed at the University of Wollongong. CHESS aims to provide a hardware and software platform for the creation, manipulation and playback o...