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» The ANIMAL algorithm animation tool
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AMDO
2008
Springer
15 years 6 months ago
Bone Glow: An Improved Method for the Assignment of Weights for Mesh Deformation
Many real-time algorithms for mesh deformation driven by animation of an underlying skeleton make use of a set of per-bone weights associated with each vertex. There are few unguid...
Rich Wareham, Joan Lasenby
UIST
2006
ACM
15 years 10 months ago
A direct texture placement and editing interface
The creation of most models used in computer animation and computer games requires the assignment of texture coordinates, texture painting, and texture editing. We present a novel...
Yotam I. Gingold, Philip L. Davidson, Jefferson Y....
155
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VRST
2005
ACM
15 years 9 months ago
Rapid scene modelling, registration and specification for mixed reality systems
Many mixed-reality systems require real-time composition of virtual objects with real video. Such composition requires some description of the virtual and real scene geometries an...
Russell M. Freeman, Anthony Steed, Bin Zhou
VISUALIZATION
1996
IEEE
15 years 8 months ago
Flexible Information Visualization of Multivariate Data from Biological Sequence Similarity Searches
Information visualization faces challenges presented by the need to represent abstract data and the relationships within the data. Previously, we presented a system for visualizin...
Ed Huai-hsin Chi, John Riedl, Elizabeth Shoop, Joh...
IAAI
2003
15 years 5 months ago
Guided Conversations about Leadership: Mentoring with Movies and Interactive Characters
Think Like a Commander – Excellence in Leadership (TLAC-XL) is an application designed for learning leadership skills both from the experiences of others and through a structure...
Randall W. Hill Jr., Jay Douglas, Andrew Gordon, F...