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» The ANIMAL algorithm animation tool
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SI3D
2003
ACM
15 years 9 months ago
Pattern based procedural textures
Numerous real-time applications such computer games or flight simulators require non-repetitive high-resolution texturing on large landscapes. We propose an algorithm which proce...
Sylvain Lefebvre, Fabrice Neyret
NPAR
2010
ACM
15 years 9 months ago
Progressive histogram reshaping for creative color transfer and tone reproduction
Image manipulation takes many forms. A powerful approach involves image adjustment by example. To make color edits more intuitive, the intelligent transfer of a user-specified ta...
Tania Pouli, Erik Reinhard
NPAR
2010
ACM
15 years 9 months ago
Stylized depiction of images based on depth perception
Recent works in image editing are opening up new possibilities to manipulate and enhance input images. Within this context, we leverage well-known characteristics of human percept...
Jorge Lopez-Moreno, Jorge Jimenez, Sunil Hadap, Er...
GECCO
2010
Springer
152views Optimization» more  GECCO 2010»
15 years 9 months ago
Importing the computational neuroscience toolbox into neuro-evolution-application to basal ganglia
Neuro-evolution and computational neuroscience are two scientific domains that produce surprisingly different artificial neural networks. Inspired by the “toolbox” used by ...
Jean-Baptiste Mouret, Stéphane Doncieux, Be...
SIGGRAPH
2010
ACM
15 years 9 months ago
Physics-inspired topology changes for thin fluid features
We propose a mesh-based surface tracking method for fluid animation that both preserves fine surface details and robustly adjusts the topology of the surface in the presence of ...
Chris Wojtan, Nils Thürey, Markus Gross, Greg Tur...