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JIPS
2006
71views more  JIPS 2006»
14 years 11 months ago
Scenario-based 3D Objects Synthesizing System Design
: This paper proposes the framework of the scenario-based 3D image synthesizing system that allows common users who envision a scenario in their mind to realize it into the segment...
Ji-Seung Nam, Hui Gao, Mi-Young Kang, Kyoung-Tae K...
JAR
2007
132views more  JAR 2007»
14 years 11 months ago
Visualizing SAT Instances and Runs of the DPLL Algorithm
SAT-solvers have turned into essential tools in many areas of applied logic like, for example, hardware verification or satisfiability checking modulo theories (SMT). And althoug...
Carsten Sinz
55
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KES
2010
Springer
14 years 10 months ago
Improving Communication Using 3D Animation
This paper presents a high level view of a project which aims at improving the communication between people who do not share the same language by using a 3D animation upper layer t...
Laurent Ruhlmann, Benoît Ozell, Michel Gagno...
IJVR
2008
119views more  IJVR 2008»
14 years 11 months ago
Animal Flocks as Natural and Dynamic Spatial Clues in Adventure Video-games
This paper proposes the use of animal flocks to naturally provide spatial clues in adventure video-games. This approach complements the so far proposed mechanisms to support naviga...
Jesús Ibáñez-Martínez,...
IJRR
2006
76views more  IJRR 2006»
14 years 11 months ago
From Robots to Animals: Virtual Fences for Controlling Cattle
We consider the problem of monitoring and controlling the position of herd animals, and view animals as agents with natural mobility but not strictly controllable. By exploiting k...
Zack J. Butler, Peter I. Corke, Ronald A. Peterson...