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SIGDOC
2005
ACM
15 years 5 months ago
Animating pervasive computing
It is difficult to present new, complex ideas in ways that are informative and interesting in situations where a vast amount of information has to be delivered and understood quic...
Andrée Woodcock, John R. Burns, Sarah Mount...
SIGGRAPH
2003
ACM
15 years 5 months ago
Learning controls for blend shape based realistic facial animation
Blend shape animation is the method of choice for keyframe facial animation: a set of blend shapes (key facial expressions) are used to define a linear space of facial expression...
Pushkar Joshi, Wen C. Tien, Mathieu Desbrun, Frede...
ISBI
2008
IEEE
16 years 13 days ago
System sensitivity in preclinical small animal imaging
Preclinical small animal imaging is an important tool at the disposition of biological researchers. While the range of studies performed by non-invasive preclinical imaging is gre...
Arion-Xenofon Chatziioannou, Nicolas A. Karakatsan...
KI
2008
Springer
14 years 11 months ago
Enhancing Animated Agents in an Instrumented Poker Game
In this paper we present an interactive poker game in which one human user plays against two animated agents using RFID-tagged poker cards. The game is used as a showcase to illust...
Marc Schröder, Patrick Gebhard, Marcela Charf...
DIAGRAMS
2006
Springer
15 years 3 months ago
Exploring the Effect of Animation and Progressive Revealing on Diagrammatic Problem Solving
We conducted eye-tracking studies of subjects solving the problem of finding shortest paths in a graph using a known procedure (Dijkstra's algorithm). The goal of these studie...
Daesub Yoon, N. Hari Narayanan, SooCheol Lee, Oh-C...