Editing facial expressions of virtual characters is quite a complex task. The face is made up of many muscles, which are partly activated concurrently. Virtual faces with human exp...
Most illustrative techniques used in non-photorealistic rendering to date apply a rendering style to objects or a scene and alter the appearance of this style by employing illumin...
We present a facial deformation system that adapts a generic facial rig into different face models. The deformation is based on labels and allows transferring specific facial feat...
AI has many techniques and tools at its disposal, yet seems to be lacking some special "juice" needed to create a true being. We propose that the missing ingredients are ...
—We report on the workflow for the creation of realistic virtual anthropomorphic characters. 3D-models of human heads have been reconstructed from real people by following a stru...