In this article we introduce two new generative approaches of animated computational models. These approaches are applied in context of educational software systems for compiler de...
— In this paper we are proposing an improved cut detection algorithm adapted to the animation movies domain. A cut is the direct concatenation of two different shots and produces...
Bogdan Ionescu, Patrick Lambert, Didier Coquin, Va...
This paper describes a prototypical system that combines several aspects of engagement as defined in (Naps et al. 2003) for the topic of tree and tree algorithm animations.
In this paper, we introduce a novel method of automatically finding the training set of RBF networks for morphing a prototype face to represent a new face. This is done by automa...
The Duy Bui, Mannes Poel, Dirk Heylen, Anton Nijho...
Rendering high-quality computer animations requires intensive computation, and therefore a large amount of time. One way to speed up this process is to devise rendering algorithms...