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IJVR
2006
113views more  IJVR 2006»
14 years 11 months ago
The Virtual Human Platform: Simplifying the Use of Virtual Characters
In this paper, we will explain our approach to create and animate virtual characters for real-time rendering applications in an easy and intuitive way. Furthermore we show a way ho...
Christian Knöpfle, Yvonne Jung
CGF
1999
89views more  CGF 1999»
14 years 11 months ago
Image Morphing with Feature Preserving Texture
Image metamorphosis as an animation tool has mostly been employed in the context of the entire image. This work explores the use of isolated and focused image based metamorphosis ...
Ayellet Tal, Gershon Elber
AAI
2002
161views more  AAI 2002»
14 years 11 months ago
Scripting Affective Communication with Life-Like Characters in Web-Based Interaction Systems
In this paper, we discuss scripting tools that aim at facilitating the design of web-based interactions with animated characters capable of affective communication. Specifically, ...
Helmut Prendinger, Sylvain Descamps, Mitsuru Ishiz...
SIGGRAPH
2000
ACM
15 years 4 months ago
Computer-generated pen-and-ink illustration of trees
We present a method for automatically rendering pen-and-ink illustrations of trees. A given 3-d tree model is illustrated by the tree and a visual representation of the foliage us...
Oliver Deussen, Thomas Strothotte
HUMO
2000
Springer
15 years 3 months ago
Robust Head Motion Computation by Taking Advantage of Physical Properties
We present a new algorithm to compute the head motion between two views from the correspondences of five feature points (eye corners, mouth corners, and nose top), and zero or mor...
Zicheng Liu, Zhengyou Zhang