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IVA
2009
Springer
15 years 6 months ago
A Combined Semantic and Motion Capture Database for Real-Time Sign Language Synthesis
Over the past decade, motion capture data has become a popular research tool, and motion databases have grown exponentially. Indexing, querying, and retrieving data has thus become...
Charly Awad, Nicolas Courty, Kyle Duarte, Thibaut ...
CA
2003
IEEE
15 years 5 months ago
ElasticPaint: A Particle System for Feature Mapping with Minimum Distortion
Mapping of features such as texture and geometric detail is an important tool that enhances realism of surface geometry in graphics and animation. This essentially involves a tran...
Christopher Carner, Hong Qin
CGF
2006
139views more  CGF 2006»
14 years 12 months ago
Pose Controlled Physically Based Motion
In this paper we describe a new method for generating and controlling physically-realistic motion of complex articulated characters. Our goal is to create motion from scratch, whe...
Raanan Fattal, Dani Lischinski
UML
2005
Springer
15 years 5 months ago
Tool Support for Model-Based Generation of Advanced User Interfaces
A lot of research and work has been done in the past, to develop XML based user-interface definition languages. Also languages to describe graphics and animations were created. In...
Andreas Wolff, Peter Forbrig, Daniel Reichart
HCI
2009
14 years 9 months ago
Tooling the Dynamic Behavior Models of Graphical DSLs
Domain-specific modeling is a powerful technique to describe complex systems in a precise but still understandable way. Rapid creation of graphical Domain-Specific Languages (DSLs)...
Tihamer Levendovszky, Tamás Mész&aac...