Sciweavers

906 search results - page 94 / 182
» The ANIMAL algorithm animation tool
Sort
View
TOG
2008
94views more  TOG 2008»
15 years 3 months ago
Wavelet turbulence for fluid simulation
We present a novel wavelet method for the simulation of fluids at high spatial resolution. The algorithm enables large- and smallscale detail to be edited separately, allowing hig...
Theodore Kim, Nils Thürey, Doug L. James, Mar...
TOG
2008
109views more  TOG 2008»
15 years 3 months ago
Geometric skinning with approximate dual quaternion blending
Skinning of skeletally deformable models is extensively used for real-time animation of characters, creatures and similar objects. The standard solution, linear blend skinning, ha...
Ladislav Kavan, Steven Collins, Jirí Z&aacu...
TOG
2002
133views more  TOG 2002»
15 years 3 months ago
Interactive motion generation from examples
There are many applications that demand large quantities of natural looking motion. It is difficult to synthesize motion that looks natural, particularly when it is people who mus...
Okan Arikan, David A. Forsyth
ICASSP
2011
IEEE
14 years 7 months ago
Analysis of human footsteps utilizing multi-axial seismic fusion
This paper introduces a method of enhancing an unattended ground sensor (UGS) system’s classification capability of humans via seismic signatures while subsequently discriminati...
Sean Schumer
SIGCSE
2012
ACM
310views Education» more  SIGCSE 2012»
13 years 11 months ago
CSTutor: a pen-based tutor for data structure visualization
We present CSTutor, a sketch-based interface designed to help students understand data structures. It currently supports Linked Lists, Binary Search Trees, AVL Trees, and Heaps, a...
Sarah Buchanan, Brandon Ochs, Joseph J. LaViola Jr...