A method is presented to partition a given set of data entries embedded in Euclidean space by recursively bisecting clusters into smaller ones. The initial set is subdivided into ...
This article discusses an enhanced polygonization algorithm for variational implicit surfaces. The polygonization scheme is a simple hierarchical adaptation of the Marching Cubes ...
In this research we present a technique for the automatic generation of 3D art form, which allows designers to get access to large number of 3D shapes that can be altered interact...
We introduce an algorithm that, given n objects, learns a similarity matrix over all n2 pairs, from crowdsourced data alone. The algorithm samples responses to adaptively chosen t...
Omer Tamuz, Ce Liu, Serge Belongie, Ohad Shamir, A...
This paper examines the opportunity of using compression for accelerating the (re)configuration of FPGA devices, focusing on the choice of compression algorithms, and their hardwa...