We introduce a straightforward, robust, and efficient algorithm for rendering high-quality soft shadows in dynamic scenes. Each frame, points in the scene visible from the eye ar...
Gregory S. Johnson, Warren A. Hunt, Allen Hux, Wil...
An ideal visibility algorithm should a) quickly reject most of the hidden geometry in a model and b) exploit the spatial and perhaps temporal coherence of the images being generat...
Abstract. To achieve acceptable query response times in data warehouse environments, the data have to be pre-aggregated according to the need of the applications and stored redunda...
In this paper we study a dynamic version of capacity maximization in the physical model of wireless communication. In our model, requests for connections between pairs of points i...
We give a provably correct algorithm to reconstruct a kdimensional manifold embedded in d-dimensional Euclidean space. Input to our algorithm is a point sample coming from an unkn...