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CORR
2011
Springer
204views Education» more  CORR 2011»
14 years 5 months ago
Accelerated Dual Descent for Network Optimization
—Dual descent methods are commonly used to solve network optimization problems because their implementation can be distributed through the network. However, their convergence rat...
Michael Zargham, A. Ribeiro, Ali Jadbabaie, Asuman...
CSE
2012
IEEE
13 years 7 months ago
Accelerating Quantum Monte Carlo Simulations of Real Materials on GPU Clusters
—Continuum quantum Monte Carlo (QMC) has proved to be an invaluable tool for predicting the properties of matter from fundamental principles. By solving the manybody Schr¨odinge...
Kenneth Esler, Jeongnim Kim, David M. Ceperley, Lu...
ICIP
2005
IEEE
16 years 28 days ago
An efficient algorithm for informed embedding of dirty-paper trellis codes for watermarking
Dirty paper trellis codes are a form of watermarking with side information. These codes have the advantage of being invariant to valumetric scaling of the cover Work. However, the...
Gwenaël J. Doërr, Ingemar J. Cox, Lin Li...
ICRA
2003
IEEE
101views Robotics» more  ICRA 2003»
15 years 4 months ago
A Branch-and-Prune Algorithm for Solving Systems of Distance Constraints
— Given a set of affine varieties in ℜ3, i.e. planes, lines, and points, the problem tackled in this paper is that of finding all possible configurations for these varieties...
Josep M. Porta, Federico Thomas, Lluís Ros,...
CGF
2006
98views more  CGF 2006»
14 years 11 months ago
An Improved Physically-Based Soft Shadow Volume Algorithm
We identify and analyze several performance problems in a state-of-the-art physically-based soft shadow volume algorithm, and present an improved method that alleviates these prob...
Jaakko Lehtinen, Samuli Laine, Timo Aila