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» The Active Process Interaction with Its Environment
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OZCHI
2009
ACM
15 years 6 months ago
Brute force interactions: leveraging intense physical actions in gaming
People use a wide range of intensity when interacting with computers, spanning from subtle to brute force. However, computer interfaces so far have mainly focused on interactions ...
Florian Mueller, Stefan Agamanolis, Frank Vetere, ...
IUI
2000
ACM
15 years 4 months ago
Expression constraints in multimodal human-computer interaction
Thanks to recent scientific advances, it is now possible to design multimodal interfaces allowing the use of speech and pointing out gestures on a touchscreen. However, present sp...
Sandrine Robbe-Reiter, Noelle Carbonell, Pierre Da...
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SG
2007
Springer
15 years 6 months ago
Multi-view Sketch-Based FreeForm Modeling
For the generation of freeform 3D models, one of the most intuitive solution is to use sketch-based modeling environments. Unfortunately, since the user interface relies upon the a...
Florian Levet, Xavier Granier, Christophe Schlick
ECAI
2008
Springer
15 years 1 months ago
Belief revision with reinforcement learning for interactive object recognition
From a conceptual point of view, belief revision and learning are quite similar. Both methods change the belief state of an intelligent agent by processing incoming information. Ho...
Thomas Leopold, Gabriele Kern-Isberner, Gabriele P...
VLDB
2004
ACM
143views Database» more  VLDB 2004»
15 years 5 months ago
GPX: Interactive Mining of Gene Expression Data
Discovering co-expressed genes and coherent expression patterns in gene expression data is an important data analysis task in bioinformatics research and biomedical applications. ...
Daxin Jiang, Jian Pei, Aidong Zhang