—In this paper we consider the problem of maximizing wireless network capacity (a.k.a. one-shot scheduling) in both the protocol and physical models. We give the first distribut...
— Increasing demand for high data-rate multimedia services has led to the emergence of high-speed data transfer features such as High-Speed Downlink Packet Access (HSDPA) for WCD...
Joseph S. Gomes, Mira Yun, Hyeong-Ah Choi, Jae-Hoo...
Can a good learner compensate for a poor learner when paired in a coordination game? Previous work has given an example where a special learning algorithm (FMQ) is capable of doin...
Keith Sullivan, Liviu Panait, Gabriel Catalin Bala...
Regular games provide a very useful model for the synthesis of controllers in reactive systems. The complexity of these games depends on the representation of the winning condition...
The agents in multiagent systems can coordinate their actions and handle tasks jointly by forming coalitions. One of the important steps in this process is the fair division of pa...