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» The Algorithmics of Solitaire-Like Games
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CEC
2009
IEEE
15 years 6 months ago
Robust player imitation using multiobjective evolution
— The problem of how to create NPC AI for videogames that believably imitates particular human players is addressed. Previous approaches to learning player behaviour is found to ...
Niels van Hoorn, Julian Togelius, Daan Wierstra, J...
FOCS
2009
IEEE
15 years 6 months ago
Convergence of Local Dynamics to Balanced Outcomes in Exchange Networks
— Bargaining games on exchange networks have been studied by both economists and sociologists. A Balanced Outcome [9], [15] for such a game is an equilibrium concept that combine...
Yossi Azar, Benjamin E. Birnbaum, L. Elisa Celis, ...
VTC
2008
IEEE
224views Communications» more  VTC 2008»
15 years 5 months ago
Dynamic Spectrum Allocation in Wireless Cognitive Sensor Networks: Improving Fairness and Energy Efficiency
Abstract- This paper considers the centralized spectrum allocations in resource-constrained wireless sensor networks with the following goals: (1) allocate spectrum as fairly as po...
Sang-Seon Byun, Ilangko Balasingham, Xuedong Liang
CEC
2007
IEEE
15 years 5 months ago
Multi-population competitive co-evolution of car racing controllers
Abstract— Multi-population competitive co-evolution is explored as a way of developing controllers for a simple (but definitely not trivial) car racing game. The three main uses...
Julian Togelius, Peter Burrow, Simon M. Lucas
GLOBECOM
2007
IEEE
15 years 5 months ago
Non-Cooperative Power Control for Faded Wireless Ad Hoc Networks
— The problem of non-cooperative power control is studied for wireless ad hoc networks supporting data services. We develop a maximum throughput based non-cooperative power contr...
Xiaolu Zhang, Meixia Tao, Chun Sum Ng