For many years, finite model theory was viewed as the backbone of database theory, and database theory in turn supplied finite model theory with key motivations and problems. By n...
This paper introduces a new scalable technique for approximating indirect illumination in fully dynamic scenes for real-time applications, such as video games. We use lattices and...
Game theoretic approaches to patrolling have become a topic of increasing interest in the very last years. They mainly refer to a patrolling mobile robot that preserves an environ...
In this paper, we present a dynamic area of interest management for Massively Multiplayer Online Games (MMOG). Instead of mapping the virtual space to the area of interest (AOI), ...
We analyze a heads-up no-limit Texas Hold’em poker tournament with a fixed small blind of 300 chips, a fixed big blind of 600 chips and a total amount of 8000 chips on the tab...