The fitness function of an evolutionary algorithm is one of the few possible spots where application knowledge can be made available to the algorithm. But the representation and u...
This work describes a perceptual user interface based on the Mean Shift algorithm to control mouse events by gestures using a generic usb camera. To demonstrate the usefulness of o...
Edson Prestes e Silva Jr., Anderson P. Ferrugem, M...
This article presents the results of an empirical experiment designed to gain insight into what is the effect of the minimax algorithm on the evaluation function. The experiment’...
We study on-line play of repeated matrix games in which the observations of past actions of the other player and the obtained reward are partial and stochastic. We define the Part...
We extend the alternating-time temporal logics ATL and ATL with strategy contexts and memory constraints: the first extension makes strategy quantifiers to not “forget” the s...
Thomas Brihaye, Arnaud Da Costa Lopes, Franç...