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» The Algorithmics of Solitaire-Like Games
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CEC
2005
IEEE
15 years 5 months ago
Evolving autonomous agent control in the Xpilot environment
Abstract- Interactive combat games are useful as testbeds for learning systems employing evolutionary computation. Of particular value are games that can be modified to accommodate...
Gary B. Parker, Matt Parker, Steven D. Johnson
AAAI
2006
15 years 4 months ago
Exploring GnuGo's Evaluation Function with a SVM
While computers have defeated the best human players in many classic board games, progress in Go remains elusive. The large branching factor in the game makes traditional adversar...
Christopher Fellows, Yuri Malitsky, Gregory Wojtas...
132
Voted
ATAL
2009
Springer
15 years 10 months ago
Bounded rationality via recursion
Current trends in model construction in the field of agentbased computational economics base behavior of agents on either game theoretic procedures (e.g. belief learning, fictit...
Maciej Latek, Robert L. Axtell, Bogumil Kaminski
LICS
2008
IEEE
15 years 10 months ago
Collapsible Pushdown Automata and Recursion Schemes
Collapsible pushdown automata (CPDA) are a new kind of higher-order pushdown automata in which every symbol in the stack has a link to a stack situated somewhere below it. In addi...
Matthew Hague, Andrzej S. Murawski, C.-H. Luke Ong...
132
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DAC
2006
ACM
15 years 9 months ago
Signature-based workload estimation for mobile 3D graphics
Until recently, most 3D graphics applications had been regarded as too computationally intensive for devices other than desktop computers and gaming consoles. This notion is rapid...
Bren Mochocki, Kanishka Lahiri, Srihari Cadambi, X...