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» The Algorithmics of Solitaire-Like Games
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104
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APPROX
2010
Springer
138views Algorithms» more  APPROX 2010»
15 years 5 months ago
Improved Rounding for Parallel Repeated Unique Games
We show a tight relation between the behavior of unique games under parallel repetition and their semidefinite value. Let G be a unique game with alphabet size k. Suppose the semid...
David Steurer
135
Voted
ICGA
2007
157views Optimization» more  ICGA 2007»
15 years 3 months ago
Computing "Elo Ratings" of Move Patterns in the Game of Go
Abstract. Move patterns are an essential method to incorporate domain knowledge into Go-playing programs. This paper presents a new Bayesian technique for supervised learning of su...
Rémi Coulom
AAAI
2010
15 years 5 months ago
Stackelberg Voting Games: Computational Aspects and Paradoxes
We consider settings in which voters vote in sequence, each voter knows the votes of the earlier voters and the preferences of the later voters, and voters are strategic. This can...
Lirong Xia, Vincent Conitzer
KI
2008
Springer
15 years 3 months ago
Automatic Bidding for the Game of Skat
In recent years, researchers started to study the game of Skat. The strength of existing Skat playing programs is definitely the card play phase. The bidding phase, however, has be...
Thomas Keller, Sebastian Kupferschmid
139
Voted
AIIDE
2006
15 years 4 months ago
The Self Organization of Context for Learning in MultiAgent Games
Reinforcement learning is an effective machine learning paradigm in domains represented by compact and discrete state-action spaces. In high-dimensional and continuous domains, ti...
Christopher D. White, Dave Brogan