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» The Algorithmics of Solitaire-Like Games
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120
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ACL
2009
15 years 1 months ago
Reinforcement Learning for Mapping Instructions to Actions
In this paper, we present a reinforcement learning approach for mapping natural language instructions to sequences of executable actions. We assume access to a reward function tha...
S. R. K. Branavan, Harr Chen, Luke S. Zettlemoyer,...
147
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GEM
2009
15 years 1 months ago
Evolutionary Methods in Self-organizing System Design
Self-organizing systems could serve as a solution for many technical problems where properties like robustness, scalability, and adaptability are required. However, despite all the...
Istvan Fehervari, Wilfried Elmenreich
AAMAS
2011
Springer
14 years 10 months ago
Long-term fairness with bounded worst-case losses
How does one repeatedly choose actions so as to be fairest to the multiple beneficiaries of those actions? We examine approaches to discovering sequences of actions for which the...
Gabriel Catalin Balan, Dana Richards, Sean Luke
143
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MST
2011
207views Hardware» more  MST 2011»
14 years 10 months ago
Fixpoint Logics over Hierarchical Structures
Hierarchical graph definitions allow a modular description of graphs using modules for the specification of repeated substructures. Beside this modularity, hierarchical graph de...
Stefan Göller, Markus Lohrey
134
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EJASMP
2010
108views more  EJASMP 2010»
14 years 10 months ago
Physically Motivated Environmental Sound Synthesis for Virtual Worlds
A system is described for simulating environmental sound in interactive virtual worlds, using the physical state of objects as control parameters. It contains a unified framework ...
Dylan Menzies