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» The Algorithmics of Solitaire-Like Games
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137
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JSAC
2010
138views more  JSAC 2010»
15 years 2 months ago
Dynamic conjectures in random access networks using bio-inspired learning
—Inspired by the biological entities’ ability to achieve reciprocity in the course of evolution, this paper considers a conjecture-based distributed learning approach that enab...
Yi Su, Mihaela van der Schaar
EGH
2010
Springer
15 years 1 months ago
Texture compression of light maps using smooth profile functions
Light maps have long been a popular technique for visually rich real-time rendering in games. They typically contain smooth color gradients which current low bit rate texture comp...
Jim Rasmusson, Jacob Ström, Per Wennersten, M...
IJCAI
2007
15 years 5 months ago
Deictic Option Schemas
Deictic representation is a representational paradigm, based on selective attention and pointers, that allows an agent to learn and reason about rich complex environments. In this...
Balaraman Ravindran, Andrew G. Barto, Vimal Mathew
130
Voted
ATAL
2010
Springer
15 years 4 months ago
Frequency adjusted multi-agent Q-learning
Multi-agent learning is a crucial method to control or find solutions for systems, in which more than one entity needs to be adaptive. In today's interconnected world, such s...
Michael Kaisers, Karl Tuyls
CORR
2010
Springer
86views Education» more  CORR 2010»
15 years 3 months ago
Matching with Couples Revisited
It is well known that a stable matching in a many-to-one matching market with couples need not exist. We introduce a new matching algorithm for such markets and show that for a ge...
Itai Ashlagi, Mark Braverman, Avinatan Hassidim