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» The Algorithmics of Solitaire-Like Games
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CONCUR
1997
Springer
15 years 8 months ago
Modularity for Timed and Hybrid Systems
Abstract. In a trace-based world, the modular speci cation, veri cation, and control of live systems require each module to be receptive that is, each module must be able to meet i...
Rajeev Alur, Thomas A. Henzinger
FLAIRS
2007
15 years 6 months ago
Towards Player Preference Modeling for Drama Management in Interactive Stories
There is a growing interest in producing story based game experiences that do not follow fixed scripts predefined by the author, but change the experience based on actions perfo...
Manu Sharma, Santiago Ontañón, Chris...
129
Voted
ICANN
2010
Springer
15 years 3 months ago
Multi-Dimensional Deep Memory Atari-Go Players for Parameter Exploring Policy Gradients
Abstract. Developing superior artificial board-game players is a widelystudied area of Artificial Intelligence. Among the most challenging games is the Asian game of Go, which, des...
Mandy Grüttner, Frank Sehnke, Tom Schaul, J&u...
ATAL
1997
Springer
15 years 8 months ago
Multi-Agent Coordination through Coalition Formation
Incorporating coalition formation algorithms into agent systems shall be advantageous due to the consequent increase in the overall quality of task performance. Coalition formatio...
Onn Shehory, Katia P. Sycara, Somesh Jha
113
Voted
IOR
2007
119views more  IOR 2007»
15 years 3 months ago
A Decentralized Approach to Discrete Optimization via Simulation: Application to Network Flow
We study a new class of decentralized algorithms for discrete optimization via simulation, which is inspired by the fictitious play algorithm applied to games with identical inte...
Alfredo Garcia, Stephen D. Patek, Kaushik Sinha