Sciweavers

1410 search results - page 224 / 282
» The Algorithmics of Solitaire-Like Games
Sort
View
116
Voted
CEC
2007
IEEE
15 years 9 months ago
A fractal representation for real optimization
— The chaos game, in which a moving point is repeatedly averaged toward randomly selected vertices of a triangle, is one method of generating the fractal called the Sierpinski tr...
Daniel A. Ashlock, Justin Schonfeld
120
Voted
DSD
2007
IEEE
120views Hardware» more  DSD 2007»
15 years 9 months ago
Latency Minimization for Synchronous Data Flow Graphs
Synchronous Data Flow Graphs (SDFGs) are a very useful means for modeling and analyzing streaming applications. Some performance indicators, such as throughput, have been studied b...
Amir Hossein Ghamarian, Sander Stuijk, Twan Basten...
128
Voted
ROMAN
2007
IEEE
133views Robotics» more  ROMAN 2007»
15 years 9 months ago
Investigating Implicit Cues for User State Estimation in Human-Robot Interaction Using Physiological Measurements
— Achieving and maintaining user engagement is a key goal of human-robot interaction. This paper presents a method for determining user engagement state from physiological data (...
Emily Mower, David Feil-Seifer, Maja J. Mataric, S...
COCO
2007
Springer
109views Algorithms» more  COCO 2007»
15 years 9 months ago
Perfect Parallel Repetition Theorem for Quantum XOR Proof Systems
We consider a class of two-prover interactive proof systems where each prover returns a single bit to the verifier and the verifier’s verdict is a function of the XOR of the tw...
Richard Cleve, William Slofstra, Falk Unger, Sarva...
118
Voted
GECCO
2007
Springer
178views Optimization» more  GECCO 2007»
15 years 9 months ago
Nonlinear dynamics modelling for controller evolution
The problem of how to acquire a model of a physical robot, which is fit for evolution of controllers that can subsequently be used to control that robot, is considered in the con...
Julian Togelius, Renzo De Nardi, Hugo Gravato Marq...