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» The Algorithmics of Solitaire-Like Games
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108
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GECCO
2008
Springer
130views Optimization» more  GECCO 2008»
15 years 4 months ago
Fitnessless coevolution
We introduce fitnessless coevolution (FC), a novel method of comparative one-population coevolution. FC plays games between individuals to settle tournaments in the selection pha...
Wojciech Jaskowski, Krzysztof Krawiec, Bartosz Wie...
130
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CGF
2008
127views more  CGF 2008»
15 years 3 months ago
Viewfinder Alignment
The viewfinder of a digital camera has traditionally been used for one purpose: to display to the user a preview of what is seen through the camera's lens. High quality camer...
Andrew Adams, Natasha Gelfand, Kari Pulli
AIIDE
2008
15 years 5 months ago
Direction Maps for Cooperative Pathfinding
Cooperative behavior is a desired trait in many fields from computer games to robotics. Yet, achieving cooperative behavior is often difficult, as maintaining shared information a...
M. Renee Jansen, Nathan R. Sturtevant
ANOR
2008
127views more  ANOR 2008»
15 years 3 months ago
Computer science and decision theory
This paper reviews applications in computer science that decision theorists have addressed for years, discusses the requirements posed by these applications that place great strai...
Fred S. Roberts
ATAL
2006
Springer
15 years 7 months ago
Efficient agents for cliff-edge environments with a large set of decision options
This paper proposes an efficient agent for competing in Cliff Edge (CE) environments, such as sealed-bid auctions, dynamic pricing and the ultimatum game. The agent competes in on...
Ron Katz, Sarit Kraus