Sciweavers

1410 search results - page 242 / 282
» The Algorithmics of Solitaire-Like Games
Sort
View
SIGECOM
2010
ACM
128views ECommerce» more  SIGECOM 2010»
15 years 3 months ago
Equilibria of plurality voting with abstentions
In the traditional voting manipulation literature, it is assumed that a group of manipulators jointly misrepresent their preferences to get a certain candidate elected, while the ...
Yvo Desmedt, Edith Elkind
ICGA
2008
208views Optimization» more  ICGA 2008»
15 years 3 months ago
Cross-Entropy for Monte-Carlo Tree Search
Recently, Monte-Carlo Tree Search (MCTS) has become a popular approach for intelligent play in games. Amongst others, it is successfully used in most state-of-the-art Go programs....
Guillaume Chaslot, Mark H. M. Winands, Istvan Szit...
111
Voted
SIGECOM
2008
ACM
126views ECommerce» more  SIGECOM 2008»
15 years 3 months ago
Behavioral experiments in networked trade
We report on an extensive series of highly controlled human subject experiments in networked trade. Our point of departure is a simple and well-studied bipartite network exchange ...
J. Stephen Judd, Michael Kearns
EUROCOLT
1995
Springer
15 years 6 months ago
A decision-theoretic generalization of on-line learning and an application to boosting
k. The model we study can be interpreted as a broad, abstract extension of the well-studied on-line prediction model to a general decision-theoretic setting. We show that the multi...
Yoav Freund, Robert E. Schapire
ROBOCUP
1997
Springer
134views Robotics» more  ROBOCUP 1997»
15 years 7 months ago
Co-evolving Soccer Softbot Team Coordination with Genetic Programming
In this paper we explain how we applied genetic programming to behavior-based team coordination in the RoboCup Soccer Server domain. Genetic programming is a promising new method f...
Sean Luke, Charles Hohn, Jonathan Farris, Gary Jac...