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» The Algorithmics of Solitaire-Like Games
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ECCV
2010
Springer
14 years 12 months ago
Bilinear Kernel Reduced Rank Regression for Facial Expression Synthesis
In the last few years, Facial Expression Synthesis (FES) has been a flourishing area of research driven by applications in character animation, computer games, and human computer ...
86
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AIIDE
2007
14 years 11 months ago
Learning a Table Soccer Robot a New Action Sequence by Observing and Imitating
Star-Kick is a commercially available and fully automatic table soccer (foosball) robot, which plays table soccer games against human players on a competitive level. One of our re...
Dapeng Zhang 0002, Bernhard Nebel
EUROPAR
2008
Springer
14 years 11 months ago
Guest-Aware Priority-Based Virtual Machine Scheduling for Highly Consolidated Server
The use of virtualization is rapidly expanding from server consolidation to various computing systems including PC, multimedia set-top box and gaming console. However, different fr...
Dongsung Kim, Hwanju Kim, Myeongjae Jeon, Euiseong...
EWCBR
2008
Springer
14 years 11 months ago
Recognizing the Enemy: Combining Reinforcement Learning with Strategy Selection Using Case-Based Reasoning
This paper presents CBRetaliate, an agent that combines Case-Based Reasoning (CBR) and Reinforcement Learning (RL) algorithms. Unlike most previous work where RL is used to improve...
Bryan Auslander, Stephen Lee-Urban, Chad Hogg, H&e...
COLING
2008
14 years 11 months ago
Japanese Dependency Parsing Using a Tournament Model
In Japanese dependency parsing, Kudo's relative preference-based method (Kudo and Matsumoto, 2005) outperforms both deterministic and probabilistic CKY-based parsing methods....
Masakazu Iwatate, Masayuki Asahara, Yuji Matsumoto