We attack the problem of game balancing by using a coevolutionary algorithm to explore the space of possible game strategies and counter strategies. We define balanced games as g...
Current mobile devices embrace a wide range of functionalities including high speed network support, hardware accelerated 3D graphics, and multimedia capabilities. These capabilit...
Bhojan Anand, Akkihebbal L. Ananda, Mun Choon Chan...
Agent competition and coordination are two classical and most important tasks in multiagent systems. In recent years, there was a number of learning algorithms proposed to resolve ...
Graphics-intensive computer games are no longer restricted to highperformance desktops, but are also available on a variety of portable devices ranging from notebooks to PDAs and ...
Abstract. The synthesis of a reactive system with respect to an ωregular specification requires the solution of a graph game. Such games have been extended in two natural ways. F...
Krishnendu Chatterjee, Thomas A. Henzinger, Floria...