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» The Algorithmics of Solitaire-Like Games
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CIE
2008
Springer
15 years 1 months ago
A Simple P-Matrix Linear Complementarity Problem for Discounted Games
The values of a two-player zero-sum binary discounted game are characterized by a P-matrix linear complementarity problem (LCP). Simple formulas are given to describe the data of t...
Marcin Jurdzinski, Rahul Savani
CVPR
2010
IEEE
15 years 7 months ago
A Game-Theoretic Approach to Fine Surface Registration without Initial Motion Estimation
Surface registration is a fundamental step in the reconstruction of three-dimensional objects. This is typically a two step process where an initial coarse motion estimation is fo...
Andrea Albarelli, Andrea Torsello, Emanuele Rodol
DSRT
2000
IEEE
15 years 3 months ago
Scheduling for Very Large Virtual Environments and Networked Games Using Visibility and Priorities
The problem of network bundwidth limitutions is encountered in ulmost uny distributed virtuul environment or networkedgume. In U typicul client-serversetup, where the virtuul worl...
Chris Faisstnauer, Dieter Schmalstieg, Werner Purg...
GLOBECOM
2006
IEEE
15 years 5 months ago
Leveraging Downlink for Regulation of Distributed Uplink CDMA
Abstract— In this paper, we formulate an optimal rate allocation scheme for uplink and downlink in a single-cell CDMA system. Using concepts from game theory, we show that it is ...
Jennifer Price, Tara Javidi
CISS
2007
IEEE
15 years 5 months ago
Towards Optimal Design of Data Hiding Algorithms Against Nonparametric Adversary Models
Abstract—This paper presents a novel zero-sum watermarking game between a detection algorithm and a data hiding adversary. Contrary to previous research, the detection algorithm ...
Alvaro A. Cárdenas, George V. Moustakides, ...