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INTERACTIONS
1998
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14 years 9 months ago
A brief history of human-computer interaction technology
This article summarizes the historical development of major advances in humancomputer interaction technology, emphasizing the pivotal role of university research in the advancemen...
Brad A. Myers
AVSS
2007
IEEE
15 years 4 months ago
Midground object detection in real world video scenes
Traditional video scene analysis depends on accurate background modeling to identify salient foreground objects. However, in many important surveillance applications, saliency is ...
Brian Valentine, Senyo Apewokin, Linda M. Wills, D...
CHI
2010
ACM
15 years 4 months ago
Usable gestures for mobile interfaces: evaluating social acceptability
Gesture-based mobile interfaces require users to change the way they use technology in public settings. Since mobile phones are part of our public appearance, designers must integ...
Julie Rico, Stephen A. Brewster
CHI
2007
ACM
15 years 10 months ago
Project massive: self-regulation and problematic use of online gaming
A longitudinal design was employed to collect three waves of survey data over a 14 month period from 2790 online gamers. Respondents were asked questions about their gaming activi...
A. Fleming Seay, Robert E. Kraut
CHI
2010
ACM
15 years 4 months ago
Friends only: examining a privacy-enhancing behavior in facebook
Privacy practices in social network sites often appear paradoxical, as content-sharing behavior stands in conflict with the need to reduce disclosure-related harms. In this study ...
Fred Stutzman, Jacob Kramer-Duffield