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» The Architecture of a UML Virtual Machine
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PG
1997
IEEE
15 years 1 months ago
Real-time virtual humans
The last few years have seen great maturationin the computation speed and control methods needed to portray 3D virtualhumanssuitableforreal interactiveapplications. We first desc...
Norman I. Badler
106
Voted
MOBISYS
2008
ACM
14 years 12 months ago
Chameleon: a capability adaptation system for interface virtualization
As computing capabilities of embedded devices increase, services such as Internet and multimedia are comportably supported by such devices. Users may demand for migrating services...
Sang-Bum Suh, Xiang Song, Jatin Kumar, Dushmanta M...
CISIS
2009
IEEE
15 years 2 months ago
P2P-Based Avatar Interaction in Massive Multiuser Virtual Environments
The idea of the 3D Web as a global scale Distributed Virtual Environment (DVE) currently is very popular and a lot of research work is done in this field. In the course of the Hy...
Markus Esch, Jean Botev, Hermann Schloss, Ingo Sch...
IJCNN
2000
IEEE
15 years 1 months ago
Pose Classification Using Support Vector Machines
The field of human-computer interaction has been widely investigated in the last years, resulting in a variety of systems used in different application fields like virtual reality...
Edoardo Ardizzone, Antonio Chella, Roberto Pirrone
CAMP
2005
IEEE
15 years 3 months ago
Virtual Astronomy, Information Technology, and the New Scientific Methodology
—All sciences, including astronomy, are now entering the era of information abundance. The exponentially increasing volume and complexity of modern data sets promises to transfor...
S. George Djorgovski