This paper presents a comparative analysis of group interaction around two display types, shared and individual, using a `new media' arts application as a way to explore the ...
In this paper, we discuss how a cognitive concept, causality, can be used for the conceptual underpinning of Virtual Reality Art installations. Causality plays an important role i...
Marc Cavazza, Jean-Luc Lugrin, Sean Crooks, Alok N...
In this paper we propose the design of an agent for the ART Testbed, a tool created with the goal of objectively evaluate different trust strategies. The agent design includes a tr...
Location awareness is the key capability of mobilecomputingapplications. Despitehighdemand, indoor location technologies have not become truly ubiquitous mainly due to their requir...
Abstract-- Beside their stunning graphics, modern entertainment systems feature ever-higher levels of immersive userinteraction. Today, this is mostly achieved by virtual (VR) and ...
Ernst A. Heinz, Kai S. Kunze, Matthias Gruber, Dav...