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NORDICHI
2006
ACM
15 years 5 months ago
Real life experiences with experience design
Experience Design is an emergent field of study, and various approaches to the field abound. In this paper, we take a pragmatic approach to identifying key aspects of an experienc...
Peter Dalsgård, Kim Halskov
SAINT
2005
IEEE
15 years 5 months ago
A Context-centric Security Middleware for Service Provisioning in Pervasive Computing
Pervasive user mobility, wireless connectivity and the widespread diffusion of portable devices raise new challenges for ubiquitous service provisioning. An emerging architecture ...
Antonio Corradi, Rebecca Montanari, Daniela Tibald...
MHCI
2005
Springer
15 years 5 months ago
Mystery in the museum: collaborative learning activities using handheld devices
In this paper, we describe the experience of designing a collaborative learning activity for a traditional historical/cultural museum. The activity, based on a “Mystery in the M...
Jorge Simarro Cabrera, Henar Muñoz Frutos, ...
SG
2004
Springer
15 years 5 months ago
Animating 2D Digital Puppets with Limited Autonomy
In this paper we describe the graphical realization and authoring of a semi-autonomous animated persona, called a Digital Puppet. Digital Puppets augment on-line educational materi...
Erin Shaw, Catherine LaBore, Yuan-Chun Chiu, W. Le...
DSN
2003
IEEE
15 years 5 months ago
Human-Machine Diversity in the Use of Computerised Advisory Systems: A Case Study
Computer-based advisory systems form with their users composite, human-machine systems. Redundancy and diversity between the human and the machine are often important for the depe...
Lorenzo Strigini, Andrey Povyakalo, Eugenio Alberd...