One-clock priced timed games is a class of two-player, zero-sum, continuous-time games that was defined and thoroughly studied in previous works. We show that One-clock priced ti...
Thomas Dueholm Hansen, Rasmus Ibsen-Jensen, Peter ...
—Continuum quantum Monte Carlo (QMC) has proved to be an invaluable tool for predicting the properties of matter from fundamental principles. By solving the manybody Schr¨odinge...
Kenneth Esler, Jeongnim Kim, David M. Ceperley, Lu...
Detecting abnormalities in video is a challenging problem since the class of all irregular objects and behaviors is infinite and thus no (or by far not enough) abnormal training sa...
Simulation is a common feature in computer entertainment. However, in computer games simulation and story are often kept distinct by interleaving interactive play and cut scenes. ...
Abstract. For the application of large-scale mobile agents in a distributed environment, where a large number of computers are connected together to enable the large-scale sharing ...