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» The Behavior Grid: 35 ways behavior can change
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GRAPHITE
2006
ACM
15 years 5 months ago
Individualized reaction movements for virtual humans
Virtual Humans creation aims to provide virtual characters with realistic behavior, which implies endowing them with autonomy in an inhabited virtual environment. Autonomous behav...
Alejandra García-Rojas, Frédé...
CHI
2010
ACM
15 years 6 months ago
One size does not fit all: applying the transtheoretical model to energy feedback technology design
Global warming, and the climate change it induces, is an urgent global issue. One remedy to this problem, and the focus of this paper, is to motivate sustainable energy usage beha...
Helen Ai He, Saul Greenberg, Elaine M. Huang
ACMICEC
2008
ACM
276views ECommerce» more  ACMICEC 2008»
15 years 1 months ago
A Bayesian network for IT governance performance prediction
The goal of IT governance is not only to achieve internal efficiency in an IT organization, but also to support IT's role as a business enabler. The latter is here denoted IT...
Mårten Simonsson, Robert Lagerström, Po...
CSCW
2011
ACM
14 years 6 months ago
Research team integration: what it is and why it matters
Science policy across the world emphasizes the desirability of research teams that can integrate diverse perspectives and expertise into new knowledge, methods, and products. Howe...
Aruna D. Balakrishnan, Sara B. Kiesler, Jonathon N...
107
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CHI
1994
ACM
15 years 3 months ago
User learning and performance with marking menus
A marking menu is designed to allow a user to perform a menu selection by either popping-up a radial (or pie) menu, or by making a straight mark in the direction of the desired me...
Gordon Kurtenbach, William Buxton