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» The Behavior Grid: 35 ways behavior can change
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OTM
2005
Springer
15 years 5 months ago
An Ontology- and Resources-Based Approach to Evolution and Reactivity in the Semantic Web
Abstract. The Web of today can be seen as an active and heterogeneous infrastructure of autonomous systems, where reactivity, evolution and propagation of information and changes p...
Wolfgang May, José Júlio Alferes, Ri...
FOCS
1989
IEEE
15 years 3 months ago
Randomized Search Trees
We present a randomized strategy for maintaining balance in dynamically changing search trees that has optimal expected behavior. In particular, in the expected case a search or a...
Cecilia R. Aragon, Raimund Seidel
ESOP
2012
Springer
13 years 7 months ago
The Call-by-Need Lambda Calculus, Revisited
The existing call-by-need λ calculi describe lazy evaluation via equational logics. A programmer can use these logics to safely ascertain whether one term is behaviorally equivale...
Stephen Chang, Matthias Felleisen
ATAL
2005
Springer
15 years 5 months ago
Evaluating the Minority Game strategy in agent role assignments
A team-based competitive environment is a complex multiagent environment, in which agents are required to coordinate with each other not only to enhance their collective behavior,...
Tingting Wang, Jiming Liu
SERP
2003
15 years 1 months ago
A Process for BDI Agent-Based Software Construction
Agent-based programming comes us as a next generation programming paradigm. However, we have not been ready yet to fully use it without having sound and concrete software engineer...
Chang-Hyun Jo, Jeffery M. Einhorn