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MHCI
2009
Springer
15 years 11 months ago
Studying multi-user settings for pervasive games
Whenever a pervasive game has to be developed for a group of children an appropriate multi-user setting has to be found. If the pervasive game does not support the children with a...
Karin Leichtenstern, Elisabeth André
MHCI
2005
Springer
15 years 10 months ago
Mystery in the museum: collaborative learning activities using handheld devices
In this paper, we describe the experience of designing a collaborative learning activity for a traditional historical/cultural museum. The activity, based on a “Mystery in the M...
Jorge Simarro Cabrera, Henar Muñoz Frutos, ...
CHI
2009
ACM
16 years 5 months ago
Remote impact: shadowboxing over a distance
Florian `Floyd' Mueller Distance Lab Horizon Scotland The Enterprise Park Forres, Moray IV36 2AB UK floyd@exertioninterfaces.com Stefan Agamanolis Distance Lab Horizon Scotlan...
Florian Mueller, Stefan Agamanolis, Martin R. Gibb...
CHI
2000
ACM
15 years 8 months ago
Lurker demographics: counting the silent
As online groups grow in number and type, understanding lurking is becoming increasingly important. Recent reports indicate that lurkers make up over 90% of online groups, yet lit...
Blair Nonnecke, Jennifer Preece
EUROITV
2008
Springer
15 years 6 months ago
What You Expect Is What You See
In this paper an experiment was conducted to measure the effect of framing a high definition television (HDTV) clip. One group of participants was told they were watching a brand n...
Dirkjan Joor, Wilco Beekhuizen, Lidwien van de Wij...