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APPINF
2003
14 years 11 months ago
On Reducing Entity State Update Packets in Distributed Interactive Simulations using a Hybrid Model
A key component in Distributed Interactive Simulations (DIS) is the number of data packets transmitted across the connected networks. To reduce the number of packets transmitted, ...
Declan Delaney, Tomás Ward, Séamus M...
ICAT
2003
IEEE
15 years 3 months ago
SpaceSensor: Real-time Gesture Tracking for I-NEXT
In this paper, we propose a real-time gesture tracking technique for the personalized user interface exploiting non-contact 3D vision technique. We first separate a user of intere...
Dongpyo Hong, Woontack Woo
ICMI
2003
Springer
106views Biometrics» more  ICMI 2003»
15 years 2 months ago
Perceptual user interfaces using vision-based eye tracking
We present a multi-camera vision-based eye tracking method to robustly locate and track user’s eyes as they interact with an application. We propose enhancements to various visi...
Ravikrishna Ruddarraju, Antonio Haro, Kris Nagel, ...
INTERACT
2003
14 years 11 months ago
High-Density Cursor: a Visualization Technique that Helps Users Keep Track of Fast-moving Mouse Cursors
: As bigger screens and multi-monitor configurations become more popular, users employ higher mouse accelerations in order to traverse the screen reasonably quickly. The faster the...
Patrick Baudisch, Edward Cutrell, George G. Robert...
SI3D
2003
ACM
15 years 3 months ago
Interactive image-based rendering using feature globalization
Image-based rendering (IBR) systems enable virtual walkthroughs of photorealistic environments by warping and combining reference images to novel viewpoints under interactive user...
Daniel G. Aliaga, Dimah Yanovsky, Thomas A. Funkho...