A key component in Distributed Interactive Simulations (DIS) is the number of data packets transmitted across the connected networks. To reduce the number of packets transmitted, ...
In this paper, we propose a real-time gesture tracking technique for the personalized user interface exploiting non-contact 3D vision technique. We first separate a user of intere...
We present a multi-camera vision-based eye tracking method to robustly locate and track user’s eyes as they interact with an application. We propose enhancements to various visi...
Ravikrishna Ruddarraju, Antonio Haro, Kris Nagel, ...
: As bigger screens and multi-monitor configurations become more popular, users employ higher mouse accelerations in order to traverse the screen reasonably quickly. The faster the...
Patrick Baudisch, Edward Cutrell, George G. Robert...
Image-based rendering (IBR) systems enable virtual walkthroughs of photorealistic environments by warping and combining reference images to novel viewpoints under interactive user...
Daniel G. Aliaga, Dimah Yanovsky, Thomas A. Funkho...