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ICCV
1999
IEEE
15 years 1 months ago
Epipolar Geometry Estimation by Tensor Voting in 8D
We present a novel, efficient, initializationfree approach to the problem of epipolar geometry estimation, by formulating it as one of hyperplane inference from a sparse and noisy...
Chi-Keung Tang, Gérard G. Medioni, Mi-Suen ...
SMILE
1998
Springer
15 years 1 months ago
Interactive 3D Modeling from Multiple Images Using Scene Regularities
Abstract. We present some recent progress in designing and implementing two interactive image-based 3D modeling systems. The first system constructs 3D models from a collection of ...
Heung-Yeung Shum, Richard Szeliski, Simon Baker, M...
ISSAC
1997
Springer
194views Mathematics» more  ISSAC 1997»
15 years 1 months ago
The Minimised Geometric Buchberger Algorithm: An Optimal Algebraic Algorithm for Integer Programming
IP problems characterise combinatorial optimisation problems where conventional numerical methods based on the hill-climbing technique can not be directly applied. Conventional me...
Qiang Li, Yike Guo, Tetsuo Ida, John Darlington
C5
2004
IEEE
15 years 1 months ago
Skeleton - Easy Simulation System
Skeleton is a visual scripting environment as an extension of Squeak etoy [1] with Connectors [2] system to make mathematical and physical simulation for non professional computer...
Takashi Yamamiya
79
Voted
ECCV
2006
Springer
15 years 1 months ago
A Batch Algorithm for Implicit Non-rigid Shape and Motion Recovery
The recovery of 3D shape and camera motion for non-rigid scenes from single-camera video footage is a very important problem in computer vision. The low-rank shape model consists ...
Adrien Bartoli, Søren I. Olsen