The paper is concerned with increasing our understanding of creative expertise drawing upon studies of collaboration between technologists and artists. The nature of expertise in c...
E-learning 2.0 is a term refers to the second generation of e-learning, which uses the technologies of the Social Web, such as collaborative authoring and social annotation, in or...
Getting students to collaborate on group projects in a face-to-face scenario can be difficult enough -- but how does one approach collaborative projects in a Web-based environment...
The European Commission, through its Framework Programme aims to stimulate the development of sustained collaborative research networks across Europe. Social network analysis (SNA...
This paper proposes to use SDL block diagrams, UML class diagrams, and UML behavior diagrams like collaboration diagrams, activity diagrams, and statecharts as a visual programmin...