In general, collaboration infrastructures have supported sharing of an object based on its logical structure. However, current implementations assume an implicit binding between t...
Mature eXtreme programming (XP) teams are highly collaborative and self-organising. In previous studies, we have observed that these teams rely on two apparently simple mechanisms...
A visual simulator has been developed as an example of Web-based education tool, which is designed for students to understand graphically internal behavior and structure of comput...
This paper deals with collaborative knowledge construction in videoconferencing. The main issue is about how to predict individual learning outcome, in particular how far individu...
To date, there are surprisingly few collaborative applications that exploit the accessibility of the Internet. The main reason behind this is that it is rather difficult and time c...