We present a systematic study on the recognition of 3D gestures using spatially convenient input devices. Specifically, we examine the linear acceleration-sensing Nintendo Wii Re...
Michael Hoffman, Paul Varcholik, Joseph J. LaViola...
The problem of efficiently finding the best match for a query in a given set with respect to the Euclidean distance or the cosine similarity has been extensively studied. However...
In this paper we consider the problem of answering queries using views, with or without ontological constraints, which is important for data integration, query optimization, and d...
Query optimization in RDF Stores is a challenging problem as SPARQL queries typically contain many more joins than equivalent relational plans, and hence lead to a large join orde...
ct The backbone of the XML data model, namely ordered, unranked trees, is inherently recursive and it is natural to equip the associated languages with constructs that can query su...